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Vegas als Testsieger Sparta War Of Empires. - Top Online SpieleZustand: Gebraucht: Sehr gut. Bonus items are also automatically added to the Market. I have beaten several Goals, but received only small rewards. There are many quests and events on the Casino Game App Real Money which is exciting for players. Heroes Special universal warriors. Sparta: War of Empires. October 27 · New: Champion Agreements Upgrade your Champion Units and Conquer All of Hellas! Archons, Our mightiest heroes become ever. Welcome to the OFFICIAL Sparta: War of Empires online forum! Get the latest news! Discuss strategy with other players, get tips and find answers! Join today!. Welcome to the OFFICIAL Sparta: War of Empires online forum! Get the latest news! Discuss strategy with other players, get tips and find answers! Join today!. Sparta: War of Empires™ is a competitive Massively Multi-player Real Time Strategy Game (MMORTS) game that takes place in 5th century BC ancient Greece. Xerxes and his giant Persian Empire have set their sights on conquering Greece, laying waste to the lands of Hellas. Sparta: War of Empires. Mythical Greek RTS Odyssey. Play now. Game Description. Set in the 5th century BC, the ancient world of Greece is in turmoil, under threat. Set in Greece in the 5th century BC, Sparta: War of Empires immerses gamers into the role of a lord returned from an ongoing war against Xerxes and the Persian Empire, where politics and diplomacy. Sparta: War of Empires is a Plarium game which has very detailed Ancient Greek theme at background and scenario of the game. You will build your own Greek Empire on this game and fight against other colonies. There are many quests and events on the game which is exciting for players/10(9). Sparta War of Empires: Capture the Flag Tournament. During the Capture the Flag Tournament, you will fight for the flags! Each Alliance participating in the Tournament has one flag at its disposal. Hold your flag and collect as many enemy flags as possible to get Points. If the Alliance retains its flag before the end of the Tournament, it will.
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In such strategy games, obtaining resources as much as you can is the key. So we recommend you to build resource buildings for bronze, timber and grain.
You will also need these resources to upgrade your buildings in your city and also create an army. For creating better units in the game, you will need to sign some agreements with other cities such as Rhodes, Ithaca, Taras, Argos, etc.
We also recommend you to pay attention to your Warehouse and Granary buildings. You will able to stock your incomes to these buildings and if you exceed your limit, you will waste all your resources which you gather from your buildings, wars and events.
We can also tell you that use your time boost items later. You will need them at incoming updates more.
The game has very good graphics and very interesting concept. You will also able to build ships in the game and trade resources with your allies.
I am from Greece. There are too much stuffs about Spartans on the game and I am pleased with that. There are also Persian attacks on the game.
To start the war for the liberation of Hellas, you must join the Alliance or create your own. Pantheons are located on the Map of Hellas, capturing and controlling which your Alliance will expand its holdings and take a certain place in the ranking.
Pantheons are under the protection of the forces of Xerxes or other Alliances, so carefully plan actions to capture and hold the object.
Their territory depends on the level of development of the Pantheons. The total territory of all the Pantheons that your Alliance besieged determines its place in the ranking.
In addition, the bonus to the protection of the troops that guard it depends on the level of development of the Pantheon. To improve the Pantheon, you and other warriors in your Alliance need to fill out a training scale with resources.
Any Alliance warrior can send resources to improve the Pantheon. The captured Pantheons are controlled from the Embassy, and you can control the movement of your troops in the Military Council.
Reports on the Pantheons in which your troops are stationed will come to the Counselor. The territory of the Pantheons.
The territory of the Pantheons is the area of the territory that their divine power covers. For Pantheons of the same level, this area may be different, since other, more powerful Pantheons can influence it.
The total territory of the two Pantheons standing nearby gives a bonus to the Power, therefore it is beneficial to capture and improve the Pantheons located next to each other.
The Power Index defines a place in the Alliance Ranking. The more Pantheons the Alliance has, the better they are developed and the denser they are grouped, the higher the Alliance Power on the map of Hellas.
Improvement of the Pantheons. To raise the level of the Pantheon, you and other fighters of your Alliance must complete the training scale with resources.
Any Alliance warrior can contribute resources to improve the Pantheon. The Pantheon level rises after the full scale.
The cost of one contribution can be from 20, to 50, each resource. In the case of the capture of the Pantheon by the enemy, all the resources accumulated for improvement will be lost, and he will lose one level of development.
The Pantheon cannot lose more than one level of development in 60 minutes, so you can quickly win it back without additional damage.
Map of Hellas. The map of Hellas is a type of map that shows the political influence of the Alliances. To see the map of Hellas, you must click on the "Map" button, and then on the icon of a different scale in the upper right part of the screen.
Viceroys and Patriarchs of your Alliance can set the status "Enemy" or "Ally" to another Alliance in the "Alliances" tab of the Embassy. To do this, find the necessary Alliance in the list, click on the icon in the "Status" column and select one of the three proposed ones Neutral, Enemy, Ally.
After that, on the map of Hellas, the territory of this alliance will be colored with the corresponding colors.
In addition, the Pantheons and their level are displayed on the map of Hellas. Pantheons marked with Alliance symbols are captured by these Alliances.
Interaction with the Pantheons in the polis. In order to interact with the Pantheons, join the Alliance or create your own.
To control troops in captured objects, open the Pantheons tab in the Embassy. Here you can view the number of troops in each Pantheon, send additional reinforcements or withdraw troops.
The head of the Alliance or its Deputies may also send the orichalcum to other Pantheons. From the same tab you can go to the Pantheons on the map.
In the Pantheon window, the option of replenishment of resources for its improvement is available. To select the desired item on the context menu, hover over the Pantheon on the map of Hellas.
The menu will have the following items:. Opens the information window for this Pantheon, in which there are three tabs:.
The option is available only for Pantheons captured by your alliance. You can go to any Pantheon using the coordinates in the navigation panel, both on a regular map and on the map of Hellas.
If the Pantheon was captured by the enemy, then all surviving troops will be sent back to the policies of the owners. Why do we need alliances? Alliances allow players to unite to fight together against the Persian invaders and minions of Xerxes.
An alliance is a group of players with a single name, emblem, ideology and goals. How to join the Alliance or change the Alliance?
You can join the Alliance from level 5. Create your own - from the 10th. To become a warrior of the Alliance, use one of the methods:. You cannot be a member of two Alliances at the same time, but you can leave your Alliance at any time and join a new one or establish your own.
If you are the head of the Alliance, but want to change the Alliance, first transfer your authority to one of the fighters or wait until the Alliance is disbanded.
A list of Greece Alliances can be viewed on the Alliances tab in the Embassy. Here you can see the emblem, description, number of fighters, place in the ranking of Alliances.
In the same list you can find out who leads the Alliance, go to the policy of the Chapter or send him a personal message. How to create an Alliance?
To create your Alliance, go to the "My Alliance" tab in the Embassy, create a symbol, enter a name and pay a fee. Ranks in the Alliance.
All fighters of the Alliance have ranks. The head is the leader of the Alliance. Together with him the reins of power are held by the Viceroys.
The Alliance leadership can change the ranks of other fighters, accept and reject applications, invite players to the Alliance, change the description of the Alliance, leave a message for all fighters of the Alliance, exclude participants.
In addition, the Head may appoint Governors and Patriarchs and has the right to disband the Alliance. The patriarchs control the rest of the fighters, carry out the orders of the Head and Viceroys, and also relate to the leadership.
Other fighters can receive such posts:. Alliance management. To manage your Alliance, go to the "My Alliance" tab at the Embassy. Chapters, Viceroys and Patriarchs can change the requirements for participants, update news, consider applications for membership, invite players to the Alliance, exclude them or change their ranks.
Other warriors can view basic information about the development of the Alliance and its members. Also in your Alliance, by default, a set of mercenaries is opened, which the Head of the Alliance can close if desired.
By becoming mercenaries, players will be able to join your Alliance. The Head and Viceroys can establish the status of diplomatic relations with other Alliances the "Status" column in the general list of Alliances in the Embassy building.
If the Alliance warriors do not enter the game for 14 days, they will receive the status "Inactive". Head, Viceroys, Patriarchs, and Veterans can exclude inactive warriors to increase the level of activity of the Alliance.
Joint attack. A joint attack allows several Alliance soldiers to combine their forces into one army for a common powerful attack. A joint attack can only be commanded by a warrior of the Alliance of high rank Head, Viceroy, Patriarch, Veteran , the titles of the other participants in the operation do not matter.
Collect no more than three members of the same Alliance. A joint attack can be sent to capture the Pantheon. Basic rules for joint attacks:.
Each participant in a mass attack can track the movement of their troops on the Map and in the "On the Way" tab of the Military Council. Losses and experience in battle are distributed among the archons in proportion to the attacking force of the troops sent by them.
A joint attack army has a certain power limit. Alliance achievements are global challenges that require the common efforts of all members of the Alliance.
For each achievement, the Alliance will receive a common reward that will strengthen its position in Greece. In addition to the general award, each warrior will also receive a personal one.
It may include troops, improved troop and policy indicators, and other bonuses. Alliance achievements have difficulty levels. For each achievement, your Alliance will be rewarded with ever-increasing bonuses.
Starting at a certain level, achievement becomes Golden. The alliance, which has gathered all the Golden Achievements, will receive an unprecedented award from the Olympian gods - a unique emblem.
If your Alliance has collected all the Golden Achievements, the Head or his Viceroy should take a screenshot of your merits in the Embassy building and contact Plarium support for an award.
There are currently 22 different Alliance achievements:. Points of troops. For the construction and destruction of troops in the game, the player receives a certain amount of points.
These points are calculated based on the attack and defense indicators of each type of troops. Troop points help you gain some Achievements, and are also important for counting the experience gained in battles.
Alliance Achievements are the most reliable proof of true power. Only the strongest and most worthy will be able to open all Achievements, forever becoming a legend of Hellas!
Rewards for Achievements. The general award is given to the Alliance automatically and belongs only to it. If you transfer to another Alliance, only your old Alliance will retain the common reward.
The Impact Achievement Bonus will be automatically included in the Rating. You can pick up your personal reward at any time.
To do this, simply click on the "Collect" button, which will glow on the reward that opens in the tab of the Embassy "My Alliance". You can receive the Personal achievement reward only once.
This means that if you move to another Alliance and reopen the Achievement that you achieved in the previous one, you will not receive a Personal Award.
Choose the Alliance once and for all. Loyalty and loyalty to the military fraternity - the key to success in Hellas!
To see the list of Achievements and the conditions for receiving them, open the "My Alliance" tab in the Embassy.
What is Alliance Influence? Influence is a characteristic of the Alliance that determines its place in the ranking. The more territory the Alliance controls, the more influence points it receives.
Additional influence points are awarded for alliance achievements that have already been discovered. The right to establish diplomatic relations with other Alliances by default belongs to the Head of the Alliance, but he can delegate it to other soldiers on the same principle as the distribution of Orihalk.
To establish diplomatic relations, the Head of the Alliance must find a suitable Alliance in the Embassy and select the appropriate status in the "Status" line.
The leadership of this Alliance will be notified of new diplomatic relations and will be able to confirm them or refuse. Diplomatic relations can be broken unilaterally, but you will have to wait a while before the changes take effect.
Immediately breaking diplomatic relations is not possible, but an unconfirmed application can be canceled. You can view the status of other Alliances in the building of the Embassy tab "My Alliance", section "Diplomatic relations".
In the mission for the Alliance, all warriors must work together to achieve a common goal and receive a reward. There are 6 types of tasks, each of which is associated with a specific task:.
Once a day, the Alliance may be given one of the above tasks. For the performance of the actions specified in the description of the task training troops, destroying the Goals, etc.
After completing the step, the earned reward is automatically transferred to the "Storage" tab of the "Mail" menu.
There you can open each of the sets. After passing 4 steps, the player will receive all the sets. Requests for development assistance reduce the time needed to build or upgrade buildings.
Requests can be answered by all members of the Alliance. When one of the participants accepts your request, the time until the completion of the construction or improvement is reduced.
The more warriors help you, the faster construction or improvement will be completed. A request can be created if more than 5 minutes are left before the construction is completed or the building is improved.
To create a request, start construction or improvement, and then click on the building itself. If more than 5 minutes are left until the end, you will see a handshake icon.
Click it to create a request. You can create only one request for help for each construction or improvement.
To help other participants, click on the "Alliances" button on the right side of the screen and go to the "Alliance Help" section, the "Policy Development" tab.
Here you can help both certain players and all the warriors from the list by clicking the "Help everyone" button. In one day, you can answer requests for help.
The counter is updated every 24 hours at UTC. If there are more requests than the available answers, after clicking the "Help everyone" button, you will first of all help the soldiers who created the requests earlier.
The number of players who can answer your requests depends on the level of the Embassy and the Capital. The level of these buildings also affects the time of construction reduction or improvement.
The higher the level of the Embassy and the Capital, the more members of the alliance can respond to the request. At each level of the Embassy there is a limit for the number of answers and the time for which construction is reduced.
The Alliance can get more bonuses, improving the Embassy and the Capital to maximum levels. Emergency assistance allows Alliance members to send resources and reinforcements, as well as attacking troops to the selected object.
When sending emergency help, more experienced archons will be able to lend a helping hand to beginners. Alliance members will see your request in the "Emergency" tab of the "Alliances" menu, which is located on the right side of the screen.
All members of the Alliance can see all the requests. Emergency requests will disappear upon expiration, even if no one has answered them.
In the urgent help request list there cannot be two requests with the same coordinates at the same time.
Each request has a validity period, and upon its expiration the request will be automatically deleted. If necessary, you can delete your queries yourself.
Resource Requests. Create a request in the "Resources" tab, indicating the type and quantity of the required resource.
The request will disappear from the list after completion or expiration. Reinforcement Requests. If you urgently need defensive forces, you can create a request in the "Reinforcements" tab.
If necessary, in a special field for text, you can leave a message for other members of the Alliance. Requests for an attack.
Create a request in the "Attack" tab so that other archons can help you attack other policies, Pantheons, or Alliance Capitals.
The right to create a request for an attack on the Pantheons and Capitals can be given only by the Head of the alliance. All archons can create requests for an attack on policies.
You can see the archons who answered your request for an attack, and the characteristics of the troops they sent without taking into account bonuses and improvements.
This data is available only to the creator of the request. Important queries. All queries are listed according to their creation time, with the exception of important queries.
The status of requests can be changed by the Head of the alliance or the archons assigned to it. Requests marked as important will be located at the top of the urgent assistance request list.
Requests for reinforcements through the "On the Road" tab. If the enemy troops are already approaching the policy and you urgently need reinforcements, go to the Military Council, open the "On the Road" tab and create a request for help by clicking the "Request Alliance Assistance" button.
It will automatically appear in the "Reinforcements" tab in the "Emergency" section. A potion is a special potion designed to improve attack indicators and protect your troops.
It is of eight kinds. The potion is stored in Chests, which can be found in the Market on the Miscellaneous tab. To use Potions, you must build the Temple of Asclepius.
All Potions Chests will be sent to the vault of this Temple, where you can open them. Potions Bonuses.
To see the bonuses that the Potion gives, hover over it. To receive these bonuses, move the Potion to the activation panel.
You can increase bonuses by merging two Potions of the same type and level. For example, two Potions of the second level will give one Potion of the third.
By repeating this procedure, you can upgrade the Potion to a maximum of twelfth level. The higher the level of the Potion, the greater its bonus upon activation.
The potion acts constantly until you remove it. By the way, to do this without damage is possible only with the help of Caduceus.
Merge of Potions. You can increase the potions bonuses by merging them. For this you need Potions of the same type and level. When choosing the option to merge "All" Potions, you use Potions of all types and levels.
For example, I have many identical Potions of the "Rage" type and when merging I select the "All" option. How it works:. Secret knowledge.
Denarii are special valuable resources necessary for hiring the Romans Gladiators, Velites, Triaries and Legionnaires. To exchange resources for Denarius, visit the Magistrate building.
The exchange process will take some time. If you want to get Denarias instantly, select the resources using the slider at the very bottom of the game window and click "Buy.
In addition to the main resources, you will need Coins for a quick conversion. We used the best one that we can get to give you comfort while using our generator.
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It will improve the access speed so you do not need to wait for a long time. With a lot of Gold in our game account, we can easily upgrade all the buildings in our kingdom which is not fully upgraded.
Then, the buildings will be better than before because it has a higher level. The second thing that we can do with those Gold is to upgrade the level of our troops which used for battle.
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I have beaten several Goals, but received only small rewards. The gap between large rewards is quite long and in some cases, it can take more than a month of active play on the Goals.
At the same time, you get a reward for every Goal completed. These interim rewards also depend on your losses and are part of the overall reward.
The reward system takes into account all your troops that died during the passage of the Goals and each successfully completed Goal increases your chances of receiving a large reward.
Are all troops counted as a total reward? All troops, of all types including Legendary, Royal, Chosen , are taken into account when calculating the rewards for the Goals.
A completed Goal may reward you with fewer troops than you invested in it during battles with Zeng Shi. However, all dead troops will be rewarded for subsequent Goals.
A lot of time has passed since the moment of the big award. When can I expect the next big reward? After receiving a large reward, there comes a period when you need to invest new troops in the Goals to receive the next big reward.
At the same time, intermediate awards give you the opportunity to regularly replenish the ranks of your army. They are also part of the overall reward, so please consider them when making calculations.
The higher the level of the Goal in the Oracle, the more difficult the challenges you will encounter. That is why it is very important to choose the right tactics for breaking through the Goals.
Goals are part of the game functionality that has been thoroughly tested at all stages of development. Based on this, the developers exclude the possibility of incorrect operation of this element of gameplay.
Please note that the technical support team does not consider appeals regarding Goals and their awards. In order to get valuable advice and learn more about the tactics of completing the Goals, it is proposed to join the official gaming community.
Its moderators will be happy to answer questions regarding the features of the Goals. Calculation of awards on the Goals. The main feature of calculating the rewards for the Goals is that the size of the reward depends on your losses in completing the Goals.
All dead troops will be counted as a general reward, and for successfully completed the Goal, you can receive troops, valuable items and resources as a reward.
Story Goals bring a guaranteed reward. In your Oracle, on the Story tab, you will find special Goals that are divided into levels.
Each of these Goals has a guaranteed reward for its passage, which can be checked even before successful penetration. To do this, just move the mouse cursor over the "Attack" and "Defend" buttons.
New Story Goals will be unlocked after successfully completing 5 levels of normal Goals and after the reward for the previous Story Goal is collected.
In total, you can complete 24 Story Missions, each of which includes 2 Story Objectives. Personal tasks for completing the Goals.
In the "Tasks" section, which is located on the left side of your screen, you can find the quest for completing the usual Goals with the maximum level in your radar.
The chance of receiving a valuable reward for completing such Goals is higher than usual. In addition, for successfully completing quest quest goals, you can get 2 more of these goals with a level 1 higher than the previous one.
Informed - means armed! You can attack and defend the Goals more efficiently using the following tactics: You send one unit to the Goal as a scout in order to find out which Xerxes troops are on this Goal and their number.
After that, you will be able to determine which troops will be more effective in the battle for this Goal, since all troops have different protection indicators from different types of troops.
It is important to take into account the fact which Xerxes troops defend the Target. If the Asvaranes that are most effective against the Cavalry are on the Goal, and you send Horse Agem to this Goal, then your losses will be quite high.
That is why players first send several units in order to determine the type of Xerxes troops that are on this Goal, and after that the rest of the troops to successfully break through the Goal.
For example, it would be more efficient to attack this target with the troops of the Infantry, and not the Cavalry. Use the Selected troops wisely.
Selected troops consume less grain and have better performance than conventional troops. However, on the Goals, they have the same value when calculating the reward.
Therefore, a prudent player will retain his Selected Troops for battles with other players. It is better to break through the Goals during the Tournaments.
By participating in the Goals Tournament, you have the opportunity not only to earn troops on the Goals, but also to receive valuable rewards for participating in the Tournament.
Tournaments for Goals are launched regularly and during their absence, you can replenish the ranks of your army with new trained troops.
This way you will be ready for new battles. Tactics for completing the Goals. Formal Communities are good sources of information, tips, and tactics that can help you complete your Goals.
Learn more about completing the Goals, allowing you to:. In the upper left corner you will see how many game resources you have and how full the internal storage of resource buildings is.
On the right is the Coins panel - replenish the application account to speed up the construction or buy more troops. The top left also has the mail and game rating icons.
In the center is the panel of experience. On the sides of the experience indicator is information about the defense bonus on the right and the number of your troops on the left.
Hire Masters to build and develop more buildings at the same time. The top menu also contains a section for game news here you will find out about the latest updates , information about your exploits, a menu for choosing a language, settings sound, music, animation, a rolling panorama and a button for switching to the Game Guide.
Using the buttons, you can switch to full screen mode recommended or take a screenshot. The side menu on the right allows you to quickly go to the construction section, open the list of agreements or go to the map.
The bottom panel displays your friends. These are the players with whom you are friends in a social network: among them may be your enemies and your allies in the game world.
Mail and chat. Mail and chat are needed to exchange messages with other players. The Mail button is located on the top panel. This menu stores letters received from other players and Leonid.
Outgoing letters are also stored there. To send a new message, select the "Write a letter" tab. In the window that opens, you can select the tab - friends or warriors of the alliance.
Enter your message and click "Submit. The Black List tab contains a list of users from whom you do not want to receive emails.
To add a player to the black list, go to the mail and click on the "Add to black list" button near the letter. After that, he will be moved to the Black List tab, and you will not receive messages from him until you remove him from there.
The Storage tab shows the available sets and chests of the Alliance. Each chest or set has an expiration date, so be sure to check the tab regularly.
To find out your place among other players, click on the "Rating" button. It is located on the top panel. Using the two drop-down menus, you can select the type and significance level of the rating.
By significance level, ratings are divided into Global, Weekly and Current ratings. The global ranking shows the achievements of players for the entire time of the game.
Weekly displays those who took the highest position last week. The current rating shows the current rating of the players.
There are several types of ratings:. By clicking the "Show Me" button in the lower left part of the window, you will see your position in the ranking.
By checking the box next to "Among friends", you will see your position in the ranking among all your friends who fight in Greece.
Rating leaders get Coins as a reward! Experience and levels. Players gain experience when they destroy enemy troops, sign agreements, build and improve buildings, complete game tasks, and send troops to the Goals.
The amount of experience determines the level of the player. Level is necessary not only as an indicator of your progress. Some gaming features also depend on the level of the player.
To move around the map, use the arrows on the keyboard or drag the space with the mouse. You will see policies with the names of owners and their level.
If you are far from your policy, your avatar will appear on the map, which will indicate the direction and distance to the house. The Feats button is located at the top of the screen.
The Feats window shows all the rewards you have received during the game. Awards are given for the construction and improvement of buildings, the collection of resources at the walls of the polis, participation in battles, the extraction of resources and other achievements.
Use the tips next to each type of reward to understand how to get them. For each Feat you will receive Coins. How to interact with other players?
Communication and battles with other players is the most important and interesting part of the game. To start interaction, use one of the following methods.
In the menu that appears, you can select the desired action - robbery, capture, sending reinforcements, resources, etc.
If you are in your policy, you can use the friends panel below. But remember that only those players with whom you are friends on a social network are displayed there in the game world, they can be enemies and allies.
To interact with other players, you can also use notes in the Military Council, Port or Embassy. You will receive detailed reports on the results of all your actions.
Reports can be sorted by topic. To conduct reconnaissance, sign an agreement with Delphi and buy the Scouts in the Stables. Now you can send your Scouts into raids on enemy policies.
Troops hidden in the Acropolis are not displayed in the intelligence report, even if it was successful. In the report you will see only the troops in the policy, and the troops of the player himself, and reinforcements from other players.
To send intelligence, use the policy menu on the map of Greece , the "Actions" menu inside the policy of another player , the "Contacts" tab in the Military Council, or the friends panel at the bottom of the game window.
The size of the loot is determined by the carrying capacity of your troops and the amount of resources the enemy has. After the robbery, the surviving troops immediately return to your policy.
You can rob anyone, except for players who are protected by a beginner, your allies and members of your alliance.
You have 10 robbery attempts per day. If you run out of limits, you can continue to send units, but they will not bring resources.
New attempts are added every 2. You can see the number of available robberies in the Military Council on the "Contacts" tab or on the map when you hover over a foreign policy.
The resources that are hidden in the Acropolis will not go to the robber. Maximum for one robbery, you can take out 50, resources.
To send a detachment for robbery, use the policy menu on the map of Greece , the Actions menu inside the policy of another player , the Contacts tab in the Military Council or the friends panel at the bottom of the game window.
Capture Capture gives you rating points and allows you to collect resources from captured policies. The more policies you capture, the higher your ranking.
You can only collect resources from a limited number of policies under your control. Send a detachment of attacking troops to capture the policy.
If the capture is successful, you will receive an appropriate report, and the policy information will appear in the Military Council on the "Garrisons" tab.
After a successful capture, the extraction of a resource will automatically begin - a tree or bronze. Go to the "Property" tab in the Military Council and see which of the resources you will receive.
Wait until the resource has accumulated enough to collect, and deliver it to your policy. You can change the extracted resource at any time, simply by clicking on its icon.
But keep in mind that a new resource will begin to accumulate from scratch. The more active the player you capture, the more resource you will receive.
If the player is an infrequent guest in the game, then your benefit will be small. To send a squad for capture, use the policy menu on the map of Greece , the "Actions" menu inside the policy of another player , the "Contacts" tab in the Military Council, or the friends panel at the bottom of the game window.
Send reinforcements to your friends and get help from them in order to more effectively defend against enemies. Reinforcements that other players have sent you can be viewed on the Policy tab of the Military Council.
Grain reinforcements are supplied by the policy of their owner. If you sent troops to a friend, keep these troops anyway. Exchange of resources and terms of agreements.
Share resources and terms of agreements to quickly develop your policy. Build a Port to trade. To carry out the exchange, use the tab "Exchange of resources" and "Exchange of conditions" in the Port.
There you can accept offers from other players or create your own using the "Create Offer" button. Resources and terms of agreements can be given, but there are limits on the number of such gifts.
To send a resource or condition as a gift, use the policy menu on the map of Greece , the Actions menu inside the policy of another player , the Contacts tab in the Military Council or the friends panel at the bottom of the game window.
The amount of resources that can be obtained from each policy per week is limited. It is 50, resources.
After 7 days from the moment of the attack, the policy can be robbed again. It is important to remember that the base number of robbery attempts is also limited, and is 10 attempts.
Robbery attempts are restored every 2. The outcome of each battle is determined by the strength of the army of the parties, the quantity in it.
In addition to the number of troops, the strength of the army also depends on many factors:. When native walls help. Experienced advocates know that in addition to bonuses from items, they have a huge advantage in protecting their policies.
The bastions. Get to know your opponent. Each Bastion gives an additional bonus to the defense of all the troops of the garrison.
The higher the level of the Bastion, the greater the bonus. Attacking the Fifth Bastion is unlikely to be an easy walk, unless you have previously completed a successful reconnaissance.
The capital of the Alliance and its bonuses. Many Alliances are betting on improving the Disciplines of their Capital.
This provides them with a significant advantage in the form of bonuses to the attacking and defensive characteristics of the troops.
The Discipline Bonus depends on the level of the Alliance Capital. The higher the level of the capital of your rivals, the higher the chance to encounter a strong army, which, in addition to the usual bonuses, is further strengthened by Disciplines.
Losses of the opponent in the combat report. If you lose, in the report you can see only those troops of the opponent that you managed to destroy.
All troops of the opponent in this case will not be visible. Bonus to protect the policy and its impact on the morale of the army.
The balance of power on the battlefield. The result of the battle also depends on the composition of troops on both sides.
If Player 1 sends Horse Agem to the attack, and Player 2 is defended mainly by Horse Skirmishers, who are strong against the cavalry troops, then the losses of Player 1 will be significantly higher.
What are protective buildings for? Protective buildings increase the protection of your policy. Buildings of this type include Walls, Gates and Towers.
There is a limit on the number of protective buildings in the policy. In total, you can build up to 20 Towers.
What are decorative buildings for? Decorative buildings not only decorate your policy, but also enhance protection indicators.
The more of them, the more effectively your troops will defend themselves. A mechanic is repairing the towers in your policy. He can be immediately hired and not involved in battles.
If your policy has been attacked after purchasing a Mechanic, it will rebuild your Towers as soon as you return to the game.
If you were in the game when the attack occurred, Tower repair will begin without your team. The number of Mechanics in the policy is limited.
Each of them increases the average recovery speed of the Towers, so the maximum recovery time can be significantly reduced.
In addition, the Mechanic restores the ruined Altar of Hermes. You can hire a mechanic by going to the "Construction" menu and opening the "Decorative" tab.
What are military buildings for? Military buildings are necessary for training troops. To train new types of troops, sign agreements with major policies.
These buildings cannot be improved, but you can improve the performance of your troops. In all military buildings there is a line of construction: your orders for training troops get there.
You can speed up learning with Coins. From all military buildings you can quickly go to the Market or to the building of the Military Council.
The hospital is a special building in which you can recover your troops lost during the defense of the policy for free or at Coins.
With each next level of the Hospital, the number of troops that can be restored for free increases. The Hospital building has two tabs:. Sparta: War of Empires.
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